Maniphest T52864

Sculpting artifacts after undo
Closed, Resolved

Assigned To
Pablo Dobarro (pablodp606)
Authored By
Tiaan Basson (Spoopy)
Sep 21 2017, 1:27 PM
Tags
  • Sculpt, Paint & Texture
  • Tracker Curfew
Subscribers
Pablo Dobarro (pablodp606)
Tiaan Basson (Spoopy)

Description

Submitted on behalf tyridge77 from Blender IRC. He reports the artifacts happen when using displacement texture with the sculpt brush with F SculptDraw. The mesh leaves behind some artifact after an undo.

Here is an example of what is happening.
What's happening

User reports that the artifact goes away when he goes into edit mode and back to sculpt mode.
This trick might be a problem for users with very high poly models which could pose a problem when going into edit mode.

Workaround trick

User did not provide Blender build hash or example blend file. Will update task with that information once given.

Event Timeline

Tiaan Basson (Spoopy) created this task.Sep 21 2017, 1:27 PM
Tiaan Basson (Spoopy) created this object with edit policy "All Users".
Dalai Felinto (dfelinto) added a project: Tracker Curfew.Dec 23 2019, 4:36 PM
Pablo Dobarro (pablodp606) closed this task as Resolved.Jan 10 2020, 11:01 PM
Pablo Dobarro (pablodp606) claimed this task.
Pablo Dobarro (pablodp606) added a subscriber: Pablo Dobarro (pablodp606).

I think that this was caused by T66312, and that was fixed in 2.81, so this should not longer happen. Please open a new report again if the bug is still there on the latest version.