System Information
Arch Linux, GTX Titan
Blender Version
2.79a release candidate from blender.org
Short description of error
I have an object from which I subtract a cylinder, using a boolean difference modifier. Some of the edges of the resulting mesh are incorrect. The base object was also produced with a boolean difference, so maybe there is something wrong at that level already.
Exact steps for others to reproduce the error
See attached .blend. The result of t hole in the hemispherical object is not round. There's 4 edges that
