System Information
on Debian stable arm64 with Intel chipset
with GTX 1060
rendered with or without GPU doesn't matter
Blender Version
Broken: 2.79a, latest build
Worked: 2.79
Short description of error
After rendering a scene with a lot of memory consumption while rendering the memory is not set free after rendering.
When I then load a new scene with "File-New" the memory usage seems to stay at the high value.
(In addition it seems that with the same scene the memory usage of 2.79a is higher than with 2.79.)
There's something wrong with this behaviour.
Exact steps for others to reproduce the error
Load the "fishy cat" demo scene and render it 3-5 times.
The memory usage on my system raises after every render job.
When starting with a fresh scene (without quitting Blender), the memory usage keeps the same.
After quitting Blender, the memory is set free (so no big memory leak).
Conclusion
I have to use 2.79 now, because with 2.79a I have to restart Blender every second render job - show stopper ;-(
