Maniphest T54738

Workbench: SSAO
Closed, Resolved

Assigned To
Jeroen Bakker (jbakker)
Authored By
Jeroen Bakker (jbakker)
Apr 20 2018, 10:56 AM
Tags
  • Code Quest
Subscribers
Brecht Van Lommel (brecht)
Clément Foucault (fclem)
Jeroen Bakker (jbakker)

Description

Copy the draw engine implementation from Eevee over to the workbench.

Related Objects

StatusSubtypeAssignedTask
ResolvedTO DOJeroen Bakker (jbakker)
ResolvedJeroen Bakker (jbakker)

Event Timeline

Jeroen Bakker (jbakker) created this task.Apr 20 2018, 10:56 AM
Jeroen Bakker (jbakker) moved this task from Tasks to Short Term Backlog on the Code Quest board.Apr 20 2018, 5:06 PM
Jeroen Bakker (jbakker) claimed this task.Apr 22 2018, 1:06 PM
Clément Foucault (fclem) added a subscriber: Clément Foucault (fclem).Apr 23 2018, 11:03 AM

As a side note: we should use deferred rendering in this case to avoid rendering multiple times much like the clay engine.

So implementation will be a bit different than Eevee and can be optimized.

Jeroen Bakker (jbakker) added a parent task: T54907: Workbench (parent task).May 4 2018, 4:49 PM
Brecht Van Lommel (brecht) changed the task status from Unknown Status to Resolved.Aug 10 2018, 11:57 AM
Brecht Van Lommel (brecht) added a subscriber: Brecht Van Lommel (brecht).

I believe the Cavity settings cover this.