- When in material mode or rendered mode, do not show vertex colors in the overlay. The user wants to see the final result.
- When in vertex paint mode, and solid mode, do not display any colors in the shading so the vertex paint color is used.
- When in vertex paint mode, and texture or matcap mode, do not display texture for active object
- Let the overlay multiply the vertex color with the selected shading mode
Description
Description
Revisions and Commits
Revisions and Commits
| rB Blender | |||
| D3191 Workbench: Integration VertexPaint and WeightPaint modes | |||
| Status | Subtype | Assigned | Task | ||
|---|---|---|---|---|---|
| Resolved | TO DO | Jeroen Bakker (jbakker) | T54907 Workbench (parent task) | ||
| Resolved | TO DO | Jeroen Bakker (jbakker) | T54894 Overlay engine: Vertex Paint integration Workbench |