Maniphest T54922

Got an issue with Blender and Unity
Closed, Archived

Assigned To
Gaia Clary (gaiaclary)
Authored By
Jacob W. (Yoshimaster96)
May 2 2018, 4:05 AM
Tags
  • BF Blender
  • Collada
Subscribers
Campbell Barton (campbellbarton)
Jacob W. (Yoshimaster96)
Jacques Lucke (JacquesLucke)
Philipp Oeser (lichtwerk)

Description

System Information
N/A

Blender Version
Broken: Blender 2.79rc2 (with Unity 2018.1.0b13)

Short description of error
So basically, in Blender, when I parent an object to a bone, it's origin is the tail of that bone.

But in Unity (when exporting to DAE, using the .blend itself in Unity results in an offset from the tail as well) it's the head of the bone. I'm not sure if this is intended or if this is a bug, and if it's a bug, whether it's on Blender's or Unity's side.

Exact steps for others to reproduce the error
Sample .blend file:
https://www.dropbox.com/s/jcy77jlpbz1xuh1/bug.blend?dl=0

Event Timeline

Jacob W. (Yoshimaster96) created this task.May 2 2018, 4:05 AM
Jacob W. (Yoshimaster96) updated the task description.
Philipp Oeser (lichtwerk) lowered the priority of this task from 90 to 30.May 2 2018, 9:46 AM
Philipp Oeser (lichtwerk) added a subscriber: Philipp Oeser (lichtwerk).

I'm afraid you have to be a bit more specific here.

Please follow our submission template and guidelines and make a complete, valid bug report, with required info, precise description of the issue, precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.
A guideline for making a good bug report can be found here: https://wiki.blender.org/index.php/Dev:Doc/Process/Bug_Reports

Marking as "Incomplete" until the requested information/data is provided.

Jacob W. (Yoshimaster96) updated the task description.May 2 2018, 6:17 PM
Jacob W. (Yoshimaster96) added a comment.May 2 2018, 6:19 PM
In T54922#498976, @Philipp Oeser (lichtwerk) wrote:

I'm afraid you have to be a bit more specific here.

Please follow our submission template and guidelines and make a complete, valid bug report, with required info, precise description of the issue, precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.
A guideline for making a good bug report can be found here: https://wiki.blender.org/index.php/Dev:Doc/Process/Bug_Reports

Marking as "Incomplete" until the requested information/data is provided.

Fixed.

Jacob W. (Yoshimaster96) updated the task description.May 2 2018, 6:24 PM
Philipp Oeser (lichtwerk) raised the priority of this task from 30 to 90.Jun 20 2018, 3:21 PM
Sebastian Parborg (zeddb) assigned this task to Gaia Clary (gaiaclary).Feb 11 2019, 11:43 AM
Sebastian Parborg (zeddb) lowered the priority of this task from 90 to 80.Jun 6 2019, 12:12 PM
Germano Cavalcante (mano-wii) added a project: Collada.Dec 27 2019, 2:21 PM
Jacques Lucke (JacquesLucke) changed the task status from Needs Information from Developers to Needs Information from User.Feb 12 2020, 11:49 AM
Jacques Lucke (JacquesLucke) added a subscriber: Jacques Lucke (JacquesLucke).

Is there a way to reproduce this without Unity? If not, can you screenshots and a concise step-by-step description on how to reproduce the issue?

Is this still in issue with the latest Blender/Unity?

Campbell Barton (campbellbarton) closed this task as Archived.Feb 24 2020, 3:36 AM
Campbell Barton (campbellbarton) added a subscriber: Campbell Barton (campbellbarton).

More than a week without reply or activity.
Due to the policy of the tracker closing for until required info/data are provided.

If the problem persists please open a new report with the required information.