in Blender 2.8, we want to make it easy to adjust values on more than one object.
This is how we've decided to solve it:
When users only have a single object selected, editing items in the Properties Editor looks normal:
But when more than one object is selected, and the user edits a value, we display an orange selection box around it, to indicate that the change will apply to all selected items, like so:
When the user presses Return, it sets the value on all selected objects.
We also want to support relative changes. We do this by using an operator symbol, and then the relative change, like so:
Note: We've decided to use the § symbol instead of =


