Maniphest T56183

Flipping matcaps in opengl render crashes blender 2.8
Closed, Resolved

Assigned To
Campbell Barton (campbellbarton)
Authored By
Hassan (hjrabi)
Jul 31 2018, 10:28 PM
Tags
  • User Interface
  • BF Blender
Subscribers
Bastien Montagne (mont29)
Campbell Barton (campbellbarton)
Christopher_Anderssarian
Hassan (hjrabi)

Description

System Information
Windows 10 64-bit

Blender Version
blender-2.80-9b817bc1689

Short description of error


when you press the filp matcap button blender crashes

Exact steps for others to reproduce the error
create a new file
then change the render engine to opengl
in the lighting select matcap
press flip matcap

Revisions and Commits

rB Blender

Related Objects

Event Timeline

Hassan (hjrabi) created this task.Jul 31 2018, 10:28 PM
Christopher_Anderssarian added projects: BF Blender: 2.8, GPU / Viewport.Jul 31 2018, 10:37 PM
Bastien Montagne (mont29) lowered the priority of this task from 90 to 30.Aug 1 2018, 8:39 AM
Bastien Montagne (mont29) added a subscriber: Bastien Montagne (mont29).

Please follow our submission template and guidelines, also read these tips about bug reports, and make a complete, valid bug report, with required info, precise description of the issue (only ONE issue per report!), precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.

Bastien Montagne (mont29) added a subscriber: Christopher_Anderssarian.
Christopher_Anderssarian added a comment.Aug 1 2018, 5:19 PM
In T56198#523806, @Bastien Montagne (mont29) wrote:

Hahaha, indeed… and we still need a .blend file to reproduce the issue, too ;)

You shouldn't need one.

  • Factory Start-up
  • Set OpenGL Render engine
  • goto the lighting panel (shown in the screenshot)
  • select MatCap
  • Flip
  • Crash

I've tried it on ubuntu and Windows and both crash

Bastien Montagne (mont29) assigned this task to Campbell Barton (campbellbarton).Aug 1 2018, 5:27 PM
Bastien Montagne (mont29) raised the priority of this task from 30 to 50.
Bastien Montagne (mont29) edited projects, added User Interface; removed GPU / Viewport.
Bastien Montagne (mont29) added a subscriber: Campbell Barton (campbellbarton).

This is a 3DView-specific setting… should never be exposed in buttons window, @Campbell Barton (campbellbarton) this may be in your area? Will fix crash itself (just missing poll callback), but won't fix the usability/UI issue behind it.

Bastien Montagne (mont29) mentioned this in rB110abebe1d4a: Fix missing poll function for flip_matcap operator (see T56183)..Aug 1 2018, 5:29 PM
Brecht Van Lommel (brecht) edited projects, added BF Blender; removed BF Blender: 2.8.Dec 11 2018, 3:09 PM
Brecht Van Lommel (brecht) changed the task status from Unknown Status to Resolved by committing rB10d1edbffbf9: Fix T56183: flip matcap not working for workbench as render engine..Mar 18 2019, 7:28 PM
Brecht Van Lommel (brecht) added a commit: rB10d1edbffbf9: Fix T56183: flip matcap not working for workbench as render engine..