Maniphest T56198

Crash from flipping lighting MatCap in properties editor
Closed, Duplicate

Assigned To
Bastien Montagne (mont29)
Authored By
Christopher_Anderssarian
Aug 1 2018, 4:43 PM
Tags
  • BF Blender: 2.8
  • EEVEE & Viewport
Subscribers
Christopher_Anderssarian

Description

System Information
Windows 7 Ultimate, 64-bit, 32GB, 5960x, Nvidia Quadro FX 1800 (Primary) & GeForce 9800 GTX+ (Secondary)

Blender Version
Broken: 2.8 0f449541d2e

Exact steps for others to reproduce the error
Set render engine to OpenGL
Flip (lighting) MatCap from Properties -> Render -> Lighting -> MatCap -> Flip
Crash

Related Objects

Event Timeline

Christopher_Anderssarian created this task.Aug 1 2018, 4:43 PM
Christopher_Anderssarian assigned this task to Bastien Montagne (mont29).Aug 1 2018, 5:12 PM

Wanna close as duplicate of T56183?
Damn this is embarrassing...

Bastien Montagne (mont29) added a comment.Aug 1 2018, 5:13 PM

Hahaha, indeed… and we still need a .blend file to reproduce the issue, too ;)

Bastien Montagne (mont29) closed this task as a duplicate of T56183: Flipping matcaps in opengl render crashes blender 2.8.Aug 1 2018, 5:13 PM
Clément Foucault (fclem) edited projects, added EEVEE & Viewport; removed GPU / Viewport.Jun 19 2020, 11:12 PM