System Information
All Systems
Blender Version
Broken: 2.74.4 and later builds
Worked: 2.72.2
If I link in a library with glossy shader nodes saved with older blender versions (< 2.79.4) new blender does not convert the roughness value properly. Instead blender uses the roughness without conversion. For instance 0.05 should be square rooted to 0.224 but stays at 0.05 so the material is too glossy now.