System Information
Win10 nVidia Quadro
Blender Version
Broken: 2.8 1ee93dc6705
Worked: (optional)
Short description of error
Face area normal mode will crash when normal mode is set to face area and the normal strength is 1
Exact steps for others to reproduce the error
- Start with default cube
- Add bevel modifier
- Bump segments to 2
- Bump normal strength to 1
- Select Face area normal mode (crash)
recon_face is nullptr BKE_lnor_space_custom_normal_to_data(bm->lnor_spacearr->lspacearr[l_index], recon_face->no, clnors);
blender.exe!bevel_mod_harden_normals(BevelModifierData * bmd, BMesh * bm, const float hn_strength, const int hnmode, MDeformVert * dvert, int vgroup) Line 228 C blender.exe!applyModifier(ModifierData * md, const ModifierEvalContext * ctx, Mesh * mesh) Line 435 C blender.exe!modifier_applyModifier(ModifierData * md, const ModifierEvalContext * ctx, Mesh * mesh) Line 999 C blender.exe!modifier_applyModifier_ensure_normals(ModifierData * md, const ModifierEvalContext * ctx, Mesh * mesh) Line 1026 C