Maniphest T56667

Cycles - Render Layer Node connection to File Output Node not possible
Closed, Resolved

Assigned To
None
Authored By
Marcus Papathoma (machieb)
Sep 3 2018, 4:26 PM
Tags
  • BF Blender: 2.8
Subscribers
Marcus Papathoma (machieb)
Sven Sahlmen (Cyii)

Description

System Information
Windows 10 Build 17134
AMD Ryzen Threadripper 1950X 16-Core Processor
Geforce GTX 1080 Ti
Geforce GTX Titan X

Blender Version
Broken: blender-2.80.0-git.41f4d210796
Worked: (optional)

Short description of error
There is no connection between renderlayer node and output node possible if you switch to cycles.

Exact steps for others to reproduce the error
Start Blender
Switch to Compositing Workspace
Klick on "Use nodes"
Switch to render engine Cycles
Add a file output node or in the View Layer Tab switch on Normal Pass in the passes section. - The render layers node looses its output connections.
Switching between the render engines (Eevee, OpenGl, Cycles) sometimes makes the connections appear again but arbitrary.

Revisions and Commits

rB Blender

Related Objects

Mentioned Here
rB41f4d210796d: Fix part of T56654: Freestyle hiding viewlayer buttons when there is no lineset.

Event Timeline

Marcus Papathoma (machieb) created this task.Sep 3 2018, 4:26 PM
Brecht Van Lommel (brecht) changed the task status from Unknown Status to Resolved by committing rBf1f99c4991ff: Fix T56667: missing sockets with Cycles render layer nodes in compositing..Sep 3 2018, 5:51 PM
Brecht Van Lommel (brecht) added a commit: rBf1f99c4991ff: Fix T56667: missing sockets with Cycles render layer nodes in compositing..
Brecht Van Lommel (brecht) merged a task: T56685: (2.8) Compositing nodes not working.Sep 4 2018, 3:34 PM
Brecht Van Lommel (brecht) added a subscriber: Sven Sahlmen (Cyii).