System Information
OS: WIndows 10
CPU: Ryzen 2500U
GPU: Vega 8
RAM: 8GB
Blender Version
Broken: Blender 2.8 b8ac2379eb1
Worked: One of the older versions of Blender 2.8 (Roughly 2 weeks ago from now (8th September 2018))
Short description of error
Blender occasionally crashes when adding objects to the scene.
Exact steps for others to reproduce the error
- Open a new scene.
- Add objects to the scene until the scene crashes. (It usually occurs when I delete the default cube then add a new one).
Scaling Issue:
I know it said not to report issues/bugs that aren't crashes, but I thought this one was worth including.
Short description of error
Objects don't scale along axis "correctly" while rotated and in Object mode.
Exact steps for others to reproduce the error
This occurs with all sorts of models, I'll focus on the default cube for simplicity.
- Add a cube.
- Rotate the cube along the X axis by 45 degrees. (Works with any angle that isn't 0 degrees or a multiple of 90)
- Scale the cube along the Z axis.
- You will now notice that the cube isn't properly scaling along the Z axis but both the Z and Y axis. The results I'd expect are ones shown when scaling along the Z axis in edit mode.