Maniphest T56762

Material preview with tangent space normal map can cause crash
Closed, Archived

Assigned To
None
Authored By
Tobias Reich (Morgoth_Bauglyr)
Sep 11 2018, 5:44 PM
Tags
  • BF Blender: 2.8
  • EEVEE & Viewport
Subscribers
Tobias Reich (Morgoth_Bauglyr)

Description

same as T56545

System Information
Windows 10 Pro, 64bit, NVidia GTX 970 driver version 399.07

Blender Version
Broken: 2.80 alpha 2, 2018-11-09

Short description of error
In eevee, for some materials that include tangent space normal maps, expanding the preview in the materials properties causes a crash

Exact steps for others to reproduce the error
In the attached file, open the material preview in the properties panel to make it visible. Crash should occur immediately.

Additional information
This problem might be related to another issue with tangent space normal maps where some materials appear completely white until the normal map is dis- and reconnected to the shader.

Event Timeline

Tobias Reich (Morgoth_Bauglyr) created this task.Sep 11 2018, 5:44 PM
Tobias Reich (Morgoth_Bauglyr) changed the task status from Unknown Status to Unknown Status.Sep 11 2018, 6:51 PM
Tobias Reich (Morgoth_Bauglyr) updated the task description.
Clément Foucault (fclem) edited projects, added EEVEE & Viewport; removed Eevee.Jun 19 2020, 11:11 PM