Maniphest T56971

Blender windows are zoomed in
Closed, Duplicate

Assigned To
None
Authored By
Kris Slazinski (mallow)
Sep 29 2018, 12:33 PM
Tags
  • BF Blender
Subscribers
Brecht Van Lommel (brecht)
Kris Slazinski (mallow)

Description

System Information
Operating system and graphics card
macOS Mojave 10.14 (18A391), Intel Iris Graphics 6100 1536 MB

Blender Version
Broken: version: 2.80 (sub 22), branch: blender2.8, commit date: 2018-09-19 10:15, hash: a3495279819, type: Release
build date: 2018-09-19, 15:37:17
Worked: 2.79b

Short description of error
Everytime I open Blender 2.80 Alpha2 on Mojave, blender's window is zoomed in very much (please see attached screenshot):

Exact steps for others to reproduce the error

  1. Open Blender. Screen is zoomed in.
  2. Go to mac's fullscreen mode through window's green icon or Ctrl+Cmnd+F shortcut. Zoom is now correct.

3 You can go out from fullscreen mode. Zoom is still correct.

  1. Open new window in Blender - zoom is not correct again in this new window.

It works all good in 2.79b.

P.s. Does new Blender contains some new gfx drivers? When I opened Blender for the first time, macOS blocked it and I had to go System Preferences -> Security & Privacy to allow opening the app. But... first time there was one extra message that system stopped not only Blender but some "legacy driver" from running too. I have allowed it as well (assuming it is part of Blender) and system restarted. Didn't change anything about this zoom behaviour. I just wanted to ask you is this legacy driver part of Blender or not :)

Event Timeline

Kris Slazinski (mallow) created this task.Sep 29 2018, 12:33 PM
Brecht Van Lommel (brecht) closed this task as a duplicate of T56909: OSX Mojave wrong interface scaling.EditedSep 29 2018, 4:11 PM
Brecht Van Lommel (brecht) added a subscriber: Brecht Van Lommel (brecht).

Blender does not include graphics drivers, those are part of macOS itself.