Maniphest T58459

Bug: In "view" orientation mode, tool widgets don't track view when viewer is rotated
Closed, Duplicate

Assigned To
Campbell Barton (campbellbarton)
Authored By
Stephen Bailey (Crumpley)
Dec 1 2018, 7:54 PM
Tags
  • BF Blender
Subscribers
Stephen Bailey (Crumpley)

Description

System Information
Operating system: Windows 10 64-bit
Graphics card: nVidia GeForce GTX 980

Blender Version
Broken: 2.80 (sub 35), branch: blender2.8, commit date: 2018-11-30 22:29, hash: 0f5b53ba4dc, type: Release
build date: 30/11/2018, 17:16
Worked: Latest 2.79

Short description of error
When using "view" as the transform orientation, tool widgets in the 3D View stay locked and do not track as the view is rotated around the selected object.

Exact steps for others to reproduce the error

  • Launch default Blender with factory defaults
  • Select the cube
  • Set the transform orientation to "view"
  • Engage the transform tool. You'll see the widget properly displayed at the cube's center point.
  • Rotate your view using middle mouse. Notice the transform widget does not track with the view as it rotates, but instead remains locked in previous orientation.
  • If you grab a tranform widget handle and move it, the widget will snap to facing the viewer properly once the handle is let go.
  • In previous versions, this widget would always remain facing the viewer when orbiting using middle mouse.

Related Objects

Mentioned Here
rB0f5b53ba4dc0: Revert "Win32: Use the nicer looking blender-drawn confirmation message box…

Event Timeline

Stephen Bailey (Crumpley) created this task.Dec 1 2018, 7:54 PM
Campbell Barton (campbellbarton) claimed this task.Dec 3 2018, 3:13 AM
Campbell Barton (campbellbarton) lowered the priority of this task from 90 to 50.
Campbell Barton (campbellbarton) closed this task as a duplicate of T56642: Gizmo orientation problem.Dec 3 2018, 6:38 AM