System Information
Operating system: Windows 10 64-bit
Graphics card: nVidia GeForce GTX 980
Blender Version
Broken: 2.80 (sub 35), branch: blender2.8, commit date: 2018-11-30 22:29, hash: 0f5b53ba4dc, type: Release
build date: 30/11/2018, 17:16
Worked: Latest 2.79
Short description of error
When using "view" as the transform orientation, tool widgets in the 3D View stay locked and do not track as the view is rotated around the selected object.
Exact steps for others to reproduce the error
- Launch default Blender with factory defaults
- Select the cube
- Set the transform orientation to "view"
- Engage the transform tool. You'll see the widget properly displayed at the cube's center point.
- Rotate your view using middle mouse. Notice the transform widget does not track with the view as it rotates, but instead remains locked in previous orientation.
- If you grab a tranform widget handle and move it, the widget will snap to facing the viewer properly once the handle is let go.
- In previous versions, this widget would always remain facing the viewer when orbiting using middle mouse.