System Information
Operating system: Windows 10
Graphics card: GTX1060
Blender Version
Broken: 2.80, cf18eb2de39, blender2.8, 2018-12-02
Short description of error
Blender crashes when trying to plug in a normal map into material. The object is an alembic import with animation, created in maya
Exact steps for others to reproduce the error
From Default Startup:
- import alembic data
- create material
- import diffuse image texture and plug into base color of principled bsdf node
- import normal map image texture and plug it into a normal map node.
- plug normal from normal map node into normal from pincipled bsdf node.
- set UV Map to "uv"
- Crash
From Blend File:
- plug normal from normal map node into normal from pincipled bsdf node.
- set UV Map to "uv"
- Crash