I am having an issue with 2.80-ff108aac631-win64 2018-12- 11
I have a testing model that I created in 2.5 and imported into 2.8. when looking at it in the vie{F5927217}
{F5927215}wport shading modes as well as the rendering it works correctly in eevvee, but when I switch to cycles, parts of the model go crazy. I am uploading images as well as the file
System Information win 10 64
Operating system:
Graphics card: quadro
Blender Version 2.80-ff108aac631-win64
(example: 2.80, edbf15d3c044, blender2.8, 2018-11-28, as found on the splash screen)
Worked: (optional)
Short description of error
When using cycles rendering in solid, wire, and texture window draws the objects correctly, when switching to rendered draw type or when rendering the object does not render in the correct location.
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).