System Information
win10
GTX 1080
Blender Version
2018-12-13
7d4d9e9dbd3
Short description of error
vertex parented object gets offset when returning to object mode
Exact steps for others to reproduce the error
- With the default cube selected, go into edit mode and move the verts, leaving the origin at 0,0,0
- Back in object mode, add a sphere, move it to the vertex you want as parent
- Select the sphere, then the cube, go into edit mode
- Select a vertex, ctrl-P to make parent
- Return to object mode and the sphere shifts
Note: This happens when using make vertex parent in either object or edit modes
Oddly, it seems to work as expected when repeating the process a second time (first alt-P to remove parent and then make vertex parent again).