Maniphest T60156

Cursor random rotation
Closed, Archived

Assigned To
Campbell Barton (campbellbarton)
Authored By
Frederyco Matheus Martins (fredymartinsp)
Jan 4 2019, 2:06 PM
Tags
  • BF Blender
  • BF Blender: 2.8
  • User Interface
Subscribers
Campbell Barton (campbellbarton)
Dalai Felinto (dfelinto)
Frederyco Matheus Martins (fredymartinsp)
William Reynish (billrey)
Zachary (AFWS)

Description

System Information
Operating system: Windows 10
Graphics card: Geforce 1080

Blender Version
Broken:
Date: 2019-01-04 00:26
Hash: c97c76c01c1d
Branch: blender2.7

Short description of error
The cursor gets randomly rotated in the viewport

Exact steps for others to reproduce the error
Just click anywhere in the viewport to position the cursor and it gets a weird rotation.

Related Objects

Mentioned Here
rBc97c76c01c1d: Merge branch 'blender2.7'

Event Timeline

Frederyco Matheus Martins (fredymartinsp) created this task.Jan 4 2019, 2:06 PM
Dalai Felinto (dfelinto) changed the task status from Unknown Status to Archived.Jan 4 2019, 3:36 PM
Dalai Felinto (dfelinto) assigned this task to Campbell Barton (campbellbarton).
Dalai Felinto (dfelinto) added subscribers: William Reynish (billrey), Campbell Barton (campbellbarton), Dalai Felinto (dfelinto).

Not really random, and the result you get from factory startup is different than what you report. I believe it is working as intended, so I'm closing the report for now. If you believe a bug is still around please attach a sample .blend (and let us know if you are setting the cursor via the left mouse button or the cursor tool).

That said, @Campbell Barton (campbellbarton) / @William Reynish (billrey) I have a few suggestions to the 3d cursor tool that may help users to not get confused in the future:

  • Orientation "None" sounds misleading to me, I would expect that to be a 0,0,0 orientation.
  • I would instead have None as a 0,0,0 and add a new one called Previous, that would behave as None now.
Zachary (AFWS) added a subscriber: Zachary (AFWS).EditedJan 4 2019, 3:57 PM
In T60156#593538, @Dalai Felinto (dfelinto) wrote:
  • Orientation "None" sounds misleading to me, I would expect that to be a 0,0,0 orientation.
  • I would instead have None as a 0,0,0 and add a new one called Previous, that would behave as None now.

The rotation at first kinda confused me too. Is "None" suppose to be 0,0,0? If it's rotated and then you set it to None, it stays rotated. It's always a pain to try to get it reset back to 0,0,0.

Dalai Felinto (dfelinto) added a comment.Jan 4 2019, 4:03 PM

@Zachary (AFWS) None as it is now is supposed to "Leave orientation unchanged", as per its tooltip.