Maniphest T60208

UV IMAGE EDITOR: Popup information fails to show
Closed, Resolved

Assigned To
Troy Sobotka (sobotka)
Authored By
Troy Sobotka (sobotka)
Jan 5 2019, 7:29 PM
Tags
  • BF Blender
Subscribers
Philipp Oeser (lichtwerk)
Rainer Trummer (aliasguru)
Troy Sobotka (sobotka)

Description

System Information
Operating system: Linux amd65
Graphics card: NVidia 845M, also tested non-discrete Intel GPU

Blender Version
Broken: master January 5, 2018
Worked: 2.79 lineage

UV Image editor RGB popup that appears in black along bottom fails to appear

When left clicking in the UV Image window, no popup appears revealing the internal RGB and transformed RGB values.

Related Objects

Event Timeline

Troy Sobotka (sobotka) created this task.Jan 5 2019, 7:29 PM
Troy Sobotka (sobotka) updated the task description.
Rainer Trummer (aliasguru) added a subscriber: Rainer Trummer (aliasguru).Jan 5 2019, 7:55 PM

Seems like the mouse buttons are swapped - the information banner appears when holding down RMB in Blender 2.8. In the keymap, the image.sample operator is indeed assigned to the right mouse button now. I couldn't find any documentation regarding this change in https://developer.blender.org/T55194 though, maybe that was unintended?

See screenshot:

Troy Sobotka (sobotka) added a comment.Jan 5 2019, 8:03 PM

Yes. I suspected that, but for me, the darn popup still isn't appearing. Even tried assigning it to a keypress.

Possible some weird GL weirdness.

Philipp Oeser (lichtwerk) added a subscriber: Philipp Oeser (lichtwerk).Jan 5 2019, 9:11 PM

Since the split of UV Editor / Image Editor, this is only working in the Image Editor.
This could be made to work in the UV Editor as well [without looking at the code I suspect the poll() needs to be adjusted ], question is: is this really desirable?
@Troy Sobotka (sobotka) : are you saying this is not working for you in the Image Editor as well?

Troy Sobotka (sobotka) added a comment.Jan 5 2019, 9:23 PM

Who knew! Thanks @Philipp Oeser (lichtwerk) that indeed was the difference.

I had erroneously concluded it was implemented in both, and flipped th UV to Viewer Node expecting the same behaviour.

PEBCAK apparently, although it might be worth considering the same for UV given the need to evaluate values? I'm out of my depth there.

Thanks so much for clarifying.

Troy Sobotka (sobotka) changed the task status from Unknown Status to Resolved.Jan 5 2019, 9:23 PM
Troy Sobotka (sobotka) claimed this task.

Flagging as resolved.

Philipp Oeser (lichtwerk) added a comment.Jan 6 2019, 9:48 AM

related discussion is here T54744 btw. [pro and cons about the editor split]