Maniphest T60270

Blender 2.8 file can't be opened in Unity3d
Closed, Archived

Assigned To
Ray Molenkamp (LazyDodo)
Authored By
dika sahid (d_asap)
Jan 7 2019, 3:02 PM
Tags
None
Subscribers
Devin Weidinger (DevinWeidinger)
dika sahid (d_asap)
Ray Molenkamp (LazyDodo)

Description

I actually just continuing an unfinished closed thread. I think i had to make new one.

System Information
Operating system: Windows 10 build 1803
Graphics card: NVIDIA GeForce 930M

Blender Version
Broken:
2.80, 4b7596ec914e, blender2.8, 2019-01-05 20:52

Short description of error
.blend file from Blender 2.8 aren't read properly in recent ver of Unity3d (i am using 2018.2 currently). Keep in mid that none of objects are imported.


Besides, trying to export as fbx first. The mesh imported, but the default material was set to transparent. Ill check animations later.

Exact steps for others to reproduce the error
Just save files in unity project path, the error will be seen. You can try example file below.

Related Objects

Mentioned Here
rB4b7596ec914e: fix T59743: Collada exporter: Add option for exporting flat curves

Event Timeline

dika sahid (d_asap) created this task.Jan 7 2019, 3:02 PM
dika sahid (d_asap) updated the task description.
Ray Molenkamp (LazyDodo) changed the task status from Unknown Status to Unknown Status.Jan 7 2019, 3:05 PM
Ray Molenkamp (LazyDodo) claimed this task.
Ray Molenkamp (LazyDodo) added a subscriber: Ray Molenkamp (LazyDodo).

That's something the unity people will need to look at.

dika sahid (d_asap) added a comment.Jan 8 2019, 6:20 AM

So this is not blender team's job to adapt to unity system?

Devin Weidinger (DevinWeidinger) added a subscriber: Devin Weidinger (DevinWeidinger).Mar 6 2019, 5:35 PM
dika sahid (d_asap) added a comment.Mar 9 2019, 3:39 PM
This comment was removed by dika sahid (d_asap).
dika sahid (d_asap) added a comment.Mar 9 2019, 3:41 PM
In T60270#633790, @Devin Weidinger (DevinWeidinger) wrote:

phew, thx for the link