Maniphest T60385

dense meshes not drawn behind other objects in wireframe mode with x-ray on
Closed, ArchivedBUG

Assigned To
Richard Antalik (ISS)
Authored By
Marcin Twarowski (Tvaroog)
Jan 10 2019, 9:07 AM
Tags
  • BF Blender
  • Modifiers
  • EEVEE & Viewport
Subscribers
Clément Foucault (fclem)
Marcin Twarowski (Tvaroog)

Description

Win 10, GTX 1080
Blender 2.80 2019-01-07 23:37, 91a155833e59

I attached .blend file. Set view to wireframe. The cube has subdivision level 5. The other object has bevel + subdivision modifiers and disappears almost completely when it has "optimal display" on. Setting "x-ray" in shading options to "0" doesn't change much. Unchecking "outline" causes objects to completely disappear.


Event Timeline

Marcin Twarowski (Tvaroog) created this task.Jan 10 2019, 9:07 AM
Jacques Lucke (JacquesLucke) lowered the priority of this task from 90 to 50.Jan 10 2019, 10:33 AM
Jacques Lucke (JacquesLucke) added a subscriber: Clément Foucault (fclem).
Dalai Felinto (dfelinto) added a project: Tracker Curfew.Dec 23 2019, 4:35 PM
Richard Antalik (ISS) closed this task as Resolved.Jan 22 2020, 7:10 PM
Richard Antalik (ISS) claimed this task.
Richard Antalik (ISS) removed a project: Tracker Curfew.
Marcin Twarowski (Tvaroog) added a comment.Jan 22 2020, 7:22 PM

This has been only partially resolved. That subdivided cube is still obscured (and can't be selected, which could be a separate issue).

Richard Antalik (ISS) reopened this task as Confirmed.Jan 22 2020, 7:29 PM
Richard Antalik (ISS) changed the subtype of this task from "Report" to "Bug".
Richard Antalik (ISS) added projects: Modifiers, EEVEE & Viewport.

Yes I accidentally opened file again and saw that subdivided cube is hidden and invisible.

This happens only when subdivisions is greater than 4, and it happens even when I hit apply.

Clément Foucault (fclem) closed this task as Archived.Feb 11 2020, 7:18 PM

Well the issue here is that the wireframe overlay is configure to only show a subset of the edges (which is not the default BTW) and makes all the edges disappear, because of the small amount of curvature between faces.

Then since no edges are drawn, nothing visible can be selected.

I would say this is expected behavior since it is not default configuration.

Marcin Twarowski (Tvaroog) added a comment.Feb 11 2020, 7:47 PM
In T60385#869832, @Clément Foucault (fclem) wrote:

Well the issue here is that the wireframe overlay is configure to only show a subset of the edges (which is not the default BTW)

What setting do you have in mind? I loaded Factory Settings and the scene looks the same.

Clément Foucault (fclem) added a comment.Feb 12 2020, 12:01 AM

What setting do you have in mind?

Overlay > Wireframe slider set to 0.5. If you set it to 1.0 there is no issue.

Marcin Twarowski (Tvaroog) added a comment.Feb 12 2020, 8:22 AM

I see. Thanks.