Maniphest T60558

Render as camera not matching view
Closed, Resolved

Assigned To
None
Authored By
Cédric (Clarkx)
Jan 16 2019, 10:07 AM
Tags
  • BF Blender
Subscribers
Brecht Van Lommel (brecht)
Cédric (Clarkx)
Jacques Lucke (JacquesLucke)
William Reynish (billreynish)

Description

System Information
Win 10
I7-5820K
GTX1080 ti

Blender Version
Broken: 2.80, 84c06e996a7a, 2019-01-14
Worked: 2.79

Short description of error
When using an object as camera in cycles, the render isn't matching the view and the overlays.

Exact steps for others to reproduce the error
Open the blend file and enable the render engine.

Revisions and Commits

rB Blender

Related Objects

Mentioned In
T60543: Vanishing Object
Mentioned Here
rB84c06e996a7a: UI: indent subpanel headers more.

Event Timeline

Cédric (Clarkx) created this task.Jan 16 2019, 10:07 AM
Jacques Lucke (JacquesLucke) added a subscriber: Jacques Lucke (JacquesLucke).Jan 16 2019, 11:57 AM

You are talking about this weird big cube, right?
Checking...

Jacques Lucke (JacquesLucke) lowered the priority of this task from 90 to 50.Jan 16 2019, 12:02 PM
Jacques Lucke (JacquesLucke) added a subscriber: Brecht Van Lommel (brecht).

@Brecht Van Lommel (brecht), why can arbitrary objects be used as camera in the first place?

William Reynish (billreynish) added a subscriber: William Reynish (billreynish).Jan 16 2019, 12:14 PM

Setting lights as a camera can be useful sometimes if you want to see what the light is hitting. I have, however, never seen anyone use normal objects as a camera. It is indeed rather strange that we support this.

Cédric (Clarkx) added a comment.Jan 16 2019, 1:34 PM

Yes, it's exactly that. It's useful to target an object quickly, think of a light or a reflector for bouncing light in shadow areas.

Jacques Lucke (JacquesLucke) added a comment.Jan 16 2019, 1:40 PM

I see, feels like this functionality should be separate from setting an object as scene camera.

William Reynish (billreynish) added a comment.Jan 16 2019, 2:10 PM

We could constrain this to only lights and cameras?

Jacques Lucke (JacquesLucke) mentioned this in T60543: Vanishing Object.Jan 16 2019, 2:34 PM
Brecht Van Lommel (brecht) added a comment.Jan 17 2019, 1:38 PM

The "Set Active Object as Camera" operator could indeed refuse to work for anything but cameras and lights.

Brecht Van Lommel (brecht) changed the task status from Unknown Status to Resolved by committing rB260b786d0724: Fix T60558: Cycles viewport render mismatch when the camera is a light..Jan 17 2019, 4:41 PM
Brecht Van Lommel (brecht) added a commit: rB260b786d0724: Fix T60558: Cycles viewport render mismatch when the camera is a light..