Maniphest T61550

Light Source Reflection
Closed, Duplicate

Assigned To
Clément Foucault (fclem)
Authored By
Pavel (Zexyp)
Feb 14 2019, 8:55 PM
Tags
  • BF Blender
  • EEVEE & Viewport
Subscribers
Clément Foucault (fclem)
Pavel (Zexyp)
Sebastian Parborg (zeddb)

Description

System Information
Operating system: Windows 10 Profesional 64bit
Graphics card: NVIDIA GeForce GTX 1050ti

Blender Version
Broken: blender-2.80.0-git.d3870471edd7-windows64

Short description of error
There is some weird halo in EEVEE render. It can be seen on the opposite side of the reflection. It's very noticeable when the light source is close to the object.

Exact steps for others to reproduce the error

Event Timeline

Pavel (Zexyp) created this task.Feb 14 2019, 8:55 PM
Sebastian Parborg (zeddb) assigned this task to Clément Foucault (fclem).Feb 15 2019, 10:08 AM
Sebastian Parborg (zeddb) lowered the priority of this task from 90 to 50.
Sebastian Parborg (zeddb) added subscribers: Clément Foucault (fclem), Sebastian Parborg (zeddb).

@Clément Foucault (fclem) known limitation or not?

Clément Foucault (fclem) closed this task as a duplicate of T60997: Odd sharp highlights in Eevee..Mar 8 2019, 4:01 PM
Clément Foucault (fclem) edited projects, added EEVEE & Viewport; removed Eevee.Jun 19 2020, 11:08 PM