Maniphest T61795

Make parent --> Bone : Weird behaviour
Closed, Duplicate

Assigned To
None
Authored By
Julien DUROURE (julien)
Feb 21 2019, 12:12 PM
Tags
  • BF Blender
Subscribers
Julien DUROURE (julien)

Description

System Information
Operating system: Mint 19
Graphics card: Nvidia 860M

Blender Version
Broken: 2.80 build of feb 21rst
Worked: Blender 2.79

Short description of error
Make parent --> Bone : Weird behaviour

Exact steps for others to reproduce the error

  • Keep default cube
  • Add an armature
  • Select Cube, then Armature, change to pose mode, and select your bone
  • Make Bone parent (Ctrl + P --> Bone)
  • Cube moved where it shouldn't
  • Weird : In "Make parent" panel (where you can change parameters of just exec operator), checks "keep transform" --> Cube back to original location, but when you uncheck, keeps the default location

More weird things:

  • On a new file, after making bone parent (where cube moved):
  • Clear parent (Alt+P)
  • Make Bone parent again (the cube don't move)

Event Timeline

Julien DUROURE (julien) created this task.Feb 21 2019, 12:12 PM
Brecht Van Lommel (brecht) closed this task as a duplicate of T60623: Parenting objects to bones causes offset.Feb 21 2019, 12:14 PM