System Information
Operating system: Mint 19
Graphics card: Nvidia 860M
Blender Version
Broken: 2.80 build of feb 21rst
Worked: Blender 2.79
Short description of error
Make parent --> Bone : Weird behaviour
Exact steps for others to reproduce the error
- Keep default cube
- Add an armature
- Select Cube, then Armature, change to pose mode, and select your bone
- Make Bone parent (Ctrl + P --> Bone)
- Cube moved where it shouldn't
- Weird : In "Make parent" panel (where you can change parameters of just exec operator), checks "keep transform" --> Cube back to original location, but when you uncheck, keeps the default location
More weird things:
- On a new file, after making bone parent (where cube moved):
- Clear parent (Alt+P)
- Make Bone parent again (the cube don't move)