Maniphest T62569

Big 16-bit PNG files don't support Non-color data (EEVEE)
Closed, Duplicate

Assigned To
None
Authored By
Michael Soluyanov (crantisz)
Mar 14 2019, 1:56 PM
Tags
  • BF Blender
  • EEVEE & Viewport
Subscribers
Michael Soluyanov (crantisz)
Sebastian Parborg (zeddb)

Description

System Information
Operating system: ubuntu 18.04
Graphics card: GTX 1070 driver: 390.116

Blender Version
Broken: March 13, 01:20:20 - bf9904ec8018
Works well in Cycles.

Short description of error
Big 16-bit PNG files don't support Non-color data (EEVEE)
Meanwhile, 8-Bit texture with same size works well. Also works well small 16-bit textures. Also this works well in Cycles

Exact steps for others to reproduce the error

  1. Open test file. Set viewport to Rendered or Lookdev

  1. If you want, you can use textures from blend file, or unpack it, or use this:

It just blank images with 50%R 50%G and 100%B colors, with different bit depth.

  1. Select 16-bit texture changing from Color to Non-color data doesn't have effect.

Related Objects

Mentioned Here
rBbf9904ec8018: Fix T59501: Eevee doesn't use integer node sockets

Event Timeline

Michael Soluyanov (crantisz) created this task.Mar 14 2019, 1:56 PM
Michael Soluyanov (crantisz) added a project: Eevee.
Sebastian Parborg (zeddb) added a subscriber: Sebastian Parborg (zeddb).Mar 14 2019, 2:06 PM

You have to change the color space in the image properties to Raw.

Sebastian Parborg (zeddb) closed this task as a duplicate of T54659: Move and share Eevee / Cycles render settings.Mar 14 2019, 2:06 PM
Clément Foucault (fclem) edited projects, added EEVEE & Viewport; removed Eevee.Jun 19 2020, 11:07 PM