Maniphest T62768

Softbody cashe still not updated correctly in Blender 2.8
Closed, Resolved

Assigned To
Sergey Sharybin (sergey)
Authored By
Erik (ElrikLeBaum)
Mar 20 2019, 11:41 AM
Tags
  • BF Blender
Subscribers
Erik (ElrikLeBaum)

Description

System Information
Operating system: Windows 10
Graphics card: GTX 980Ti

Blender Version
Broken: 2.80, 47ba487e05da
Worked: 2.79

Short description of error
I would like to revive report T60451. There was a solution comitted for this, but in a built from today, the issue is still present.

Exact steps for others to reproduce the error
Move around the bone while the animation is running. In the second loop, at least some amount of the movement is still visible.

Revisions and Commits

rB Blender

Related Objects

Mentioned Here
T60451: Soft body cache not being cleared when it should be in Blender 2.8
rB47ba487e05da: UI: center floating popovers

Event Timeline

Erik (ElrikLeBaum) created this task.Mar 20 2019, 11:41 AM
Sebastian Parborg (zeddb) assigned this task to Sergey Sharybin (sergey).Mar 20 2019, 12:46 PM
Sebastian Parborg (zeddb) lowered the priority of this task from 90 to 50.
Sergey Sharybin (sergey) changed the task status from Unknown Status to Resolved by committing rB2b21e7ab9a14: Fix T62768: Softbody cache still not updated correctly.Mar 21 2019, 2:42 PM
Sergey Sharybin (sergey) added a commit: rB2b21e7ab9a14: Fix T62768: Softbody cache still not updated correctly.