System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 419.35
Blender Version
Broken: version: 2.80 (sub 51), branch: master (modified), commit date: 2019-03-22 19:36, hash: rB967364dc3eb7
Worked: Earlier 2.8 version?
Short description of error
I'm pretty sure when I first saw the polybuild tool announced it constructed quads by letting the user draw them, it seemed like an excellent re-topology tool.
However currently it just creates stray vertices and lets the user move them. I'm pretty sure this isn't the desired behavior of this tool.
(I could be wrong and I don't understand the tool but I could have sworn it worked earlier)
Exact steps for others to reproduce the error
Go into edit mode on a mesh, chose the poly-build tool and try to draw faces with it.