Maniphest T63352

parenting two bones from two seperate armatures causes a crash.
Closed, Duplicate

Assigned To
None
Authored By
Zino Guerr (Zino)
Apr 7 2019, 5:14 AM
Tags
  • Add-ons (Community)
Subscribers
Philipp Oeser (lichtwerk)
Zino Guerr (Zino)

Description

System Information
windows 10 64bits
GTX 1050 TI latest driver

Blender Version
ver 2.80.54 hash: cc73d59ad580

Short description of error
stumbled upon this crash ,creating two armatures then parenting their bones in edit mode which causes a crash .i think it's due the addition of multi-object editing, now u can edit 2+ armatures at the same time, probably not the best way to parent them.

Exact steps for others to reproduce the error
add two or duplicate two armateurs then in multi-edit mode select the corresponding bones of each then parent them.....sometimes it parents them but they disappear and sometimes it crashes.

Related Objects

Mentioned Here
T63241: Instant crash upon parenting two separate armatures in the edit mode.
rBcc73d59ad580: Fix T59014: black/corrupted viewport with Intel HD on Windows 7/8.

Event Timeline

Zino Guerr (Zino) created this task.Apr 7 2019, 5:14 AM
Philipp Oeser (lichtwerk) lowered the priority of this task from 90 to 50.Apr 8 2019, 9:51 AM
Philipp Oeser (lichtwerk) added a subscriber: Philipp Oeser (lichtwerk).

Confirmed, checking....

Philipp Oeser (lichtwerk) added a comment.Apr 8 2019, 9:54 AM

Duplicate of T63241 actually...

Zino Guerr (Zino) added a comment.Apr 8 2019, 2:30 PM

sorry didn't know there was another open ticket, should have searched first.