System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 388.13
Blender Version
Broken: version: 2.80 (sub 55), branch: blender2.7, commit date: 2019-04-09 18:12, hash: rB009dbc2bc9fb
Worked: (optional)
Reproduces for older versions of 2.8
Short description of error
Blender crashes while in Point normals to target mode on Ctrl+Z or Tab press
Exact steps for others to reproduce the error
- Enable Auto Smooth for a mesh object (Properties/Normals tab)
- Go to Edit Mode for this object
- Select Mesh/Normals/Point normals to target (or Alt+L)
- Press Ctrl+Z on keyboard (or Tab)
Notes:
- Does not reproduce if Point normals to target was confirmed or canceled (Enter/PadEnter/LMB or Esc/RMB)
- Reproduces if any action (or combination of actions) was selected between steps 3 and 4 (point to mouse/pivot/object origin, reset normals, etc.)
