System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 780 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 419.67
Blender Version
Broken: version: 2.80 (sub 54), branch: blender2.7, commit date: 2019-04-07 15:02, hash: rB75f551facaf0
Worked: (optional)
Short description of error
I still use Blender 2.79 to animate my Sim but running 2.79 rigs to 2.80. A single movement on any rig crash to desktop.
I wanted to create a new 2.80 rigs with Sims 4 model but it crash to desktop immediately when I "Add Object Constraint" - Transformation - Rotate, Location or Transformation in pre-made rigs.
The sphere rigs doesn't show in 2.80, moving the rigs picks up very bad glitch & distortion on the model, and it lags or crash to desktop when I undo when operating the rigs.
BLENDER 2.80
No sphere rigs and I have to switch over to object model to pose another rig.
BLENDER 2.79
Sphere rigs are visible and I do not have to switch back to object mode when I change over different rig.
SCREENSHOT WHEN CRASH TO DESKTOP
BLENDER FILES










