Maniphest T63807

Blender, UE4 via FBX. Don't work root motion because blender make one more root bone.
Confirmed, NormalKNOWN ISSUE

Assigned To
None
Authored By
Namibo (Namibo)
Apr 22 2019, 8:47 PM
Tags
  • Import/Export
  • Add-ons (BF-Blender)
  • BF Blender
Subscribers
Alberto Velázquez (dcvertice)
Bastien Montagne (mont29)
Mike Nevins (kvick)
Namibo (Namibo)
Sebastian Parborg (zeddb)

Description

System Information
Operating system: win 10
Graphics card: gtx 1060 6gb

Blender Version
2.80
Worked: (optional)

Short description of error
I'm working on my game and use ue4 + blender. I make root animation in blender and export it to ue4. But blender add one more root bone upper my root bone with root motion. As a result, root motion does not work. This extra root is very bad for game development, because it make very hardly too compare blender skeleton to another skeleton in ue4. And add more monkey work.

Exact steps for others to reproduce the error

Related Objects

Event Timeline

Namibo (Namibo) created this task.Apr 22 2019, 8:47 PM
Sebastian Parborg (zeddb) assigned this task to Bastien Montagne (mont29).Apr 25 2019, 3:44 PM
Sebastian Parborg (zeddb) lowered the priority of this task from 90 to Normal.
Sebastian Parborg (zeddb) added subscribers: Bastien Montagne (mont29), Sebastian Parborg (zeddb).

@Bastien Montagne (mont29) anything we can do here?

Namibo (Namibo) added a comment.Apr 25 2019, 9:23 PM
This comment was removed by Namibo (Namibo).
Namibo (Namibo) added a comment.Apr 25 2019, 9:26 PM

If this structure is so important for Blender, maybe it is possible to make checkbox or option for fbx export? I mean, to skeleton structure will not be add one more bone.

Bastien Montagne (mont29) removed Bastien Montagne (mont29) as the assignee of this task.Aug 12 2019, 4:02 PM
Bastien Montagne (mont29) mentioned this in T68575: FBX Known issues & TODO's.Aug 12 2019, 4:10 PM
Alberto Velázquez (dcvertice) added a subscriber: Alberto Velázquez (dcvertice).Oct 5 2019, 12:37 AM
Philipp Oeser (lichtwerk) renamed this task from Blender, UE4. Don't work root motion because blender make one more root bone. to Blender, UE4 via FBX. Don't work root motion because blender make one more root bone..Nov 20 2019, 1:00 PM
Philipp Oeser (lichtwerk) edited projects, added Add-ons (Community), Import/Export; removed BF Blender.
Dalai Felinto (dfelinto) added a project: Tracker Curfew.Dec 23 2019, 4:34 PM
Richard Antalik (ISS) changed the subtype of this task from "Report" to "Known Issue".Feb 15 2020, 3:32 AM
Richard Antalik (ISS) removed a project: Tracker Curfew.
Campbell Barton (campbellbarton) moved this task from Backlog to Bugs (BF-Blender) on the Add-ons (Community) board.Jun 19 2020, 9:10 AM
Campbell Barton (campbellbarton) edited projects, added Add-ons (BF-Blender); removed Add-ons (Community).Jun 19 2020, 12:01 PM
Campbell Barton (campbellbarton) moved this task from Backlog to Long Term on the Add-ons (BF-Blender) board.Jun 22 2020, 7:17 AM
Campbell Barton (campbellbarton) added a project: BF Blender.Jun 22 2020, 7:21 AM
Mike Nevins (kvick) added a subscriber: Mike Nevins (kvick).Jul 19 2020, 12:14 AM