System Information
Operating system: Darwin-16.6.0-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA GeForce GTX TITAN X OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.18.5 378.05.05.15f01
Blender Version
Broken: version: 2.80 (sub 58), branch: blender2.7, commit date: 2019-04-21 20:30, hash: rB797539e76ccf
Worked: (optional)
Short description of error
[Please fill out a short description of the error here]
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]
When I enter edit mode on any given mesh, I'm unable to select vertices faces or edges unless I am in wireframe mode. I'm testing it with all three context for edges, faces or vertices, and all the selection arrow tools, but nothing works. Eevee, lookdev, and workbench all behave the same. I'm unable to make any selection unless I use "select all", or as I mentioned once I switch to wireframe mode, selection behave normally.. It's working normally on other mac's I've tried it on, just this one has the problem I've seen some reports indicating it's the display driver, but I'm afraid this is the best existing driver for my system. Everything is working normally in other software like redshift, octane, cinema 4d, zbrush etc. . I've tried deleting preferences and resetting keyboard prefs to default 2.8, and also using "factory reset", but the problem persists. I'm not sure what else to include in this report.