System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 960M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 398.35
Blender Version
Broken: version: 2.80 (sub 59), branch: master, commit date: 2019-04-26 06:00, hash: rB513b71c89ad0
Worked: (optional)
Short description of error
After moving a video / audio strip, keyframes in the strip are off or corrupted. They do not seem to follow the translation of the strip, but stay in place. This behavior is different from the one in Blender 2.79.
Exact steps for others to reproduce the error
(1. Optional. Change into Video editing workspace)
- Make sure the video sequencer is open.
- Add a movie (movie strip).
- Select the movie strip.
- In the movie strip's "edit strip" properties, add a keyframe (I) to the Opacity property.
- Place the cursor a few seconds further into the strip.
- Change the value of Opacity to 0, add a new keyframe (I).
(8. Make sure the keyframes were set properly by watching the movie playback.)
- Select the movie strip (box-select).
- Move the movie strip forward a few seconds (G key).
- Note that as you move the strip, the keyframes shown in the timeline windows do not move with the strip.
- After the strip is moved, the keyframes are not placed in the same spots relative to the beginning and end of the strip anymore. Rather, they have stayed in the same absolute position in the timeline.
Expected behavior is that the movie / audio strips move with the strip as the strip is moved, like it was in Blender 2.79.
Thank you for all your hard work.