Maniphest T64059

ColorRamp node crash
Closed, Resolved

Assigned To
Sergey Sharybin (sergey)
Authored By
Ian Finnimore (IanFinn)
May 1 2019, 3:27 PM
Tags
  • BF Blender
Subscribers
Ian Finnimore (IanFinn)
Sebastian Parborg (zeddb)

Description

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 650/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 419.67

Blender Version
Broken: version: 2.80 (sub 60), branch: blender2.7, commit date: 2019-04-30 22:49, hash: rB480a09a92f7f
Worked: (optional)

Short description of error
Adjusting either colors of a 2 color ColorRamp node to 1.0 value [HSV] cause app crash

Exact steps for others to reproduce the error
Using attached .blend (tried and failed to reproduce in default startup blend).

Blend file opens to Shading workflow with SoundSphere mesh selected, Material SoundSphere

Moderately complex surface shader is work in progress. Centered in screen is newly added ColorRamp node.

Select black color to change. As HSV, change value to 1 by dragging vertical handle or dragging in Value field. Blender crashes before releasing mouse.

Consistent if ColorRamp node is deleted and re-added.

Note: Click & Typing 1 for Value succeeds.

Revisions and Commits

rB Blender

Event Timeline

Ian Finnimore (IanFinn) created this task.May 1 2019, 3:27 PM
Sebastian Parborg (zeddb) assigned this task to Sergey Sharybin (sergey).May 2 2019, 2:34 PM
Sebastian Parborg (zeddb) lowered the priority of this task from 90 to 50.
Sebastian Parborg (zeddb) added a subscriber: Sebastian Parborg (zeddb).

I'm getting asserts when going into HSV mode:

BLI_assert failed: /home/zed/prog/blender/source/blender/depsgraph/intern/depsgraph.cc:120, add_id_node(), at '(id->tag & LIB_TAG_COPIED_ON_WRITE) == 0'
BLI_assert failed: /home/zed/prog/blender/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc:1266, deg_tag_copy_on_write_id(), at '(id_orig->tag & LIB_TAG_COPIED_ON_WRITE) == 0'
BLI_assert failed: /home/zed/prog/blender/source/blender/depsgraph/intern/builder/deg_builder_relations.cc:1138, build_animdata_curves(), at 'node_from != __null'

If I ignore that I get a crash:

Thread 37 "blender" received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7fffb23a4700 (LWP 6359)]
0x0000555557f617b9 in DEG::DepsgraphNodeBuilder::build_driver_variables (this=0x7fffb23a3780, id=0x7fffca708008, fcurve=0x7fffd5c22288)
    at /home/zed/prog/blender/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc:902
902	  LISTBASE_FOREACH (DriverVar *, dvar, &fcurve->driver->variables) {
(gdb) bt
#0  0x0000555557f617b9 in DEG::DepsgraphNodeBuilder::build_driver_variables (this=0x7fffb23a3780, id=0x7fffca708008, fcurve=0x7fffd5c22288)
    at /home/zed/prog/blender/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc:902
#1  0x0000555557f61747 in DEG::DepsgraphNodeBuilder::build_driver (this=0x7fffb23a3780, id=0x7fffca708008, fcurve=0x7fffd5c22288, driver_index=2)
    at /home/zed/prog/blender/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc:896
#2  0x0000555557f61382 in DEG::DepsgraphNodeBuilder::build_animdata (this=0x7fffb23a3780, id=0x7fffca708008)
    at /home/zed/prog/blender/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc:835
#3  0x0000555557f6351f in DEG::DepsgraphNodeBuilder::build_nodetree (this=0x7fffb23a3780, ntree=0x7fffca708008)
    at /home/zed/prog/blender/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc:1332
#4  0x0000555557f6396b in DEG::DepsgraphNodeBuilder::build_material (this=0x7fffb23a3780, material=0x7fffca702d08)
    at /home/zed/prog/blender/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc:1404
#5  0x0000555557f62b36 in DEG::DepsgraphNodeBuilder::build_object_data_geometry (this=0x7fffb23a3780, object=0x7fffd2cf2208, is_object_visible=true)
    at /home/zed/prog/blender/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc:1188
#6  0x0000555557f607f3 in DEG::DepsgraphNodeBuilder::build_object_data (this=0x7fffb23a3780, object=0x7fffd2cf2208, is_object_visible=true)
    at /home/zed/prog/blender/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc:656
#7  0x0000555557f603c2 in DEG::DepsgraphNodeBuilder::build_object (this=0x7fffb23a3780, base_index=-1, object=0x7fffd2cf2208,
    linked_state=DEG::DEG_ID_LINKED_INDIRECTLY, is_visible=true) at /home/zed/prog/blender/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc:583
#8  0x0000555557f636e9 in DEG::DepsgraphNodeBuilder::build_nodetree (this=0x7fffb23a3780, ntree=0x7fffcf536408)
    at /home/zed/prog/blender/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc:1359
#9  0x0000555557f6396b in DEG::DepsgraphNodeBuilder::build_material (this=0x7fffb23a3780, material=0x7fffbfb38b08)
    at /home/zed/prog/blender/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc:1404
#10 0x0000555557f62b36 in DEG::DepsgraphNodeBuilder::build_object_data_geometry (this=0x7fffb23a3780, object=0x7fffbfb35e08, is_object_visible=true)
    at /home/zed/prog/blender/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc:1188
#11 0x0000555557f607f3 in DEG::DepsgraphNodeBuilder::build_object_data (this=0x7fffb23a3780, object=0x7fffbfb35e08, is_object_visible=true)
    at /home/zed/prog/blender/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc:656
#12 0x0000555557f603c2 in DEG::DepsgraphNodeBuilder::build_object (this=0x7fffb23a3780, base_index=1, object=0x7fffbfb35e08,
    linked_state=DEG::DEG_ID_LINKED_DIRECTLY, is_visible=true) at /home/zed/prog/blender/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc:583
#13 0x0000555557f756f3 in DEG::DepsgraphNodeBuilder::build_view_layer (this=0x7fffb23a3780, scene=0x7fffbd111008, view_layer=0x7fffbfb11088,
    linked_state=DEG::DEG_ID_LINKED_DIRECTLY) at /home/zed/prog/blender/source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc:108
#14 0x0000555557f54a49 in DEG_graph_build_from_view_layer (graph=0x7fffbe01d308, bmain=0x7fffbf47f708, scene=0x7fffbd111008, view_layer=0x7fffbfb11088)
    at /home/zed/prog/blender/source/blender/depsgraph/intern/depsgraph_build.cc:246
#15 0x0000555557f54d0e in DEG_graph_relations_update (graph=0x7fffbe01d308, bmain=0x7fffbf47f708, scene=0x7fffbd111008, view_layer=0x7fffbfb11088)
    at /home/zed/prog/blender/source/blender/depsgraph/intern/depsgraph_build.cc:308
#16 0x0000555557cfad52 in BKE_scene_graph_update_for_newframe (depsgraph=0x7fffbe01d308, bmain=0x7fffbf47f708)
    at /home/zed/prog/blender/source/blender/blenkernel/intern/scene.c:1567
#17 0x000055555801ee02 in engine_depsgraph_init (engine=0x7fffbe028288, view_layer=0x7fffbfb11088)
    at /home/zed/prog/blender/source/blender/render/intern/source/external_engine.c:518
#18 0x000055555801f829 in RE_engine_render (re=0x7fffbe011008, do_all=0) at /home/zed/prog/blender/source/blender/render/intern/source/external_engine.c:762
#19 0x0000555558022fd3 in do_render_3d (re=0x7fffbe011008) at /home/zed/prog/blender/source/blender/render/intern/source/pipeline.c:1146
#20 0x0000555558027bc1 in RE_PreviewRender (re=0x7fffbe011008, bmain=0x7fffbf47f708, sce=0x7fffbd111008)
    at /home/zed/prog/blender/source/blender/render/intern/source/pipeline.c:2756
#21 0x000055555c72eeee in shader_preview_render (sp=0x7fffbe00e0c8, id=0x7fffcab2d888, split=0, first=0)
    at /home/zed/prog/blender/source/blender/editors/render/render_preview.c:909
#22 0x000055555c72f033 in shader_preview_startjob (customdata=0x7fffbe00e0c8, stop=0x7fffbfb0f43c, do_update=0x7fffbfb0f43a)
    at /home/zed/prog/blender/source/blender/editors/render/render_preview.c:947
#23 0x000055555c72f932 in icon_preview_startjob (customdata=0x7fffbe00e0c8, stop=0x7fffbfb0f43c, do_update=0x7fffbfb0f43a)
    at /home/zed/prog/blender/source/blender/editors/render/render_preview.c:1153
#24 0x000055555c72f9d4 in common_preview_startjob (customdata=0x7fffbe00e0c8, stop=0x7fffbfb0f43c, do_update=0x7fffbfb0f43a, UNUSED_progress=0x7fffbfb0f440)
--Type <RET> for more, q to quit, c to continue without paging--
    at /home/zed/prog/blender/source/blender/editors/render/render_preview.c:1175
#25 0x000055555c72fccd in icon_preview_startjob_all_sizes (customdata=0x7fffd2f67248, stop=0x7fffbfb0f43c, do_update=0x7fffbfb0f43a, progress=0x7fffbfb0f440)
    at /home/zed/prog/blender/source/blender/editors/render/render_preview.c:1258
#26 0x0000555558262fef in do_job_thread (job_v=0x7fffbfb0f3c8) at /home/zed/prog/blender/source/blender/windowmanager/intern/wm_jobs.c:376
#27 0x0000555557efaba2 in tslot_thread_start (tslot_p=0x7fffbd0be5c8) at /home/zed/prog/blender/source/blender/blenlib/intern/threads.c:259
#28 0x00007ffff3412443 in start_thread () from /lib64/libpthread.so.0
#29 0x00007ffff333c5af in clone () from /lib64/libc.so.
Sergey Sharybin (sergey) added a comment.May 2 2019, 2:46 PM

This sounds very similar to T63747.
Someone is passing wrongly ocnfigured scene to the dependency graph. You can't really solve that by ignoring asserts in the code. Those are there for a reason.

Sergey Sharybin (sergey) changed the task status from Unknown Status to Resolved by committing rB51347be24e47: Fix T64059: Crash in shader when using other object's texture space.May 2 2019, 3:55 PM
Sergey Sharybin (sergey) added a commit: rB51347be24e47: Fix T64059: Crash in shader when using other object's texture space.