System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 417.35
Blender Version
Broken: version: 2.80 (sub 59), branch: master, commit date: 2019-04-27 10:02, hash: rB19ebee657e96
Worked: (optional)
Short description of error
Blender crashes after creating 2 mesh of the same object, using object.to_mesh () in the console if we then try to select some of them, as you can see in the attached image.
Exact steps for others to reproduce the error
Open Blender with the default scene.
Go to the workspace 'Scripting'.
Execute the following code in the console:
ob = [o for o in bpy.context.depsgraph.objects if o.type == 'MESH'] mesh = ob[0].to_mesh(bpy.context.depsgraph, apply_modifiers=False, calc_undeformed=False) mesh = ob[0].to_mesh(bpy.context.depsgraph, apply_modifiers=False, calc_undeformed=False)
Go to the 'Data' context
Display the Browse Mesh Data.. menu
Select any of the created mesh
Blender crash..

