Maniphest T64898

The program being crashed after clicking on the "Material" tag
Closed, Duplicate

Assigned To
None
Authored By
Dat (Jurick)
May 20 2019, 8:55 PM
Tags
  • BF Blender
Subscribers
Brecht Van Lommel (brecht)
Dat (Jurick)
George Vogiatzis (Gvgeo)

Description

System Information
Operating system: windows 8.1
Graphics card: NVIDIA Geforce 820M

Blender Version
Broken: 2.80, 9efe117535c6, master, 2019-05-21, as found on the splash screen
Worked: (optional)

Short description of error
When I click on the "Material" tag, the program automatically shuts down without showing any notifications

Exact steps for others to reproduce the error
Step 1: Start the program
Step 2: Click on the "Material" tag

Based on the default startup or an attached .blend file (as simple as possible).

Related Objects

Mentioned Here
rBe78770039397: Fix memory leak in Normals from Faces operator
T63993: Material tab crash with Intel HD 4x00 on Windows 7/8
rB9efe117535c6: Normal UI: for all ops needing autosmooth on, enable it if needed.

Event Timeline

Dat (Jurick) created this task.May 20 2019, 8:55 PM
George Vogiatzis (Gvgeo) lowered the priority of this task from 90 to 30.May 21 2019, 8:50 AM
George Vogiatzis (Gvgeo) added a subscriber: George Vogiatzis (Gvgeo).

What "Material" tag? Can you show with a picture?

Brecht Van Lommel (brecht) closed this task as a duplicate of T63993: Material tab crash with Intel HD 4x00 on Windows 7/8.May 21 2019, 8:51 AM
Brecht Van Lommel (brecht) added a subscriber: Brecht Van Lommel (brecht).

This may be a duplicate of T63993: Material tab crash with Intel HD 4x00 on Windows 7/8, if your laptop has both an NVIDIA and Intel GPU. Changing the NVIDIA preferences to always use Blender with the NVIDIA card may then avoid the issue.

Dat (Jurick) added a comment.EditedMay 21 2019, 9:55 PM

That's right, my computer has Intel CPU and Nvidia GPU, but it doesn't show my GPU on this version.

P/s: in 0f5b53ba4dc version (old build), "material" tag is worked.

Brecht Van Lommel (brecht) added a comment.May 22 2019, 1:49 AM

I tried 0f5b53ba4dc and it still crashes here (when using old drivers instead of recent drivers, see T63993#684933). Not immediately when going to the tab, but when tweaking material parameters. It seems to be the same issue, just a different way to trigger it.

Dat (Jurick) added a comment.May 22 2019, 10:04 AM

At your request, I installed a new driver for the CPU, I visited Intel's website to install it


I choose the latest version to install

After downloading and installing normally, it displays the following error

I have not updated the driver since I have been buying this computer for 5 years, I think it must have been too old and quite difficult to operate.

CPU: Intel(R) Core(TM) i3-4030U CPU @ 1.90GHz (4 CPUs), ~1.9GHz

Dat (Jurick) added a comment.May 22 2019, 9:24 PM

[Update]
At 0f5b53ba4dc, I tried creating a simple project with eevee mode and rendering them. Material tag works well, stable. I created 2 different color cube and 2 point lamp also have different colors, after the design I render them and all work stably.



I tried saving this project in a .blend file and using the new version e78770039397 to open them. The project is open and the objects and colors work well, the Material tag works when I click. However, when I change the color for any object, the program crashes without any message being displayed.

Both versions do not display the GPU.

Dat (Jurick) added a comment.May 23 2019, 6:54 AM



These are the two files that appear after debugging

Brecht Van Lommel (brecht) added a comment.May 23 2019, 10:38 AM

You can probably configure Blender to always open with the NVIDIA card, in the NVIDIA settings. I expect it runs stable when it decides to use the NVIDIA card, and unstable when it uses the Intel card, which can be quite unpredictable.

Dat (Jurick) added a comment.May 23 2019, 7:26 PM


Great, I tried downloading GPU updates to install and they worked, now I can click on the material without crashing. I haven't updated them since I bought the computer. Thank you very much, you worked hard for me.

Dat (Jurick) added a comment.May 23 2019, 7:27 PM

Wait, when the official version of 2.8 appears ???

Brecht Van Lommel (brecht) added a comment.May 23 2019, 7:33 PM
Dat (Jurick) added a comment.May 24 2019, 3:23 PM

Ok, thank you so much, you can closing this topic at this time.