Maniphest T65083

Lights in EEVEE cast "black light"
Closed, Duplicate

Assigned To
None
Authored By
Baltazar Arriola (bxltxweapon)
May 24 2019, 8:16 PM
Tags
  • BF Blender
  • Platform: Linux
Subscribers
Baltazar Arriola (bxltxweapon)
Brecht Van Lommel (brecht)
Sebastian Parborg (zeddb)
William Reynish (billreynish)

Description

System Information
Operating system: Ubuntu Studio 19.04
Graphics card: HP G4 Laptop/ AMD A6 CPU

Blender Version
Broken: 2.80, b3f96da2e605, master, 2019-05-23
Worked: Can't remember the exact build, but it was either from January of February. Definetly was before the "light matching" thing between EEVEE and CYCLES

Short description of error
In EEVEE, when I light my scene with an HDRI everything looks good, also in DevLook, but when I add a light source, point or spot, the objects instead of recieving light, they get a black shade where the light should be. In CYCLES everything is working fine, but also in the shading preview, I get a weird yelllowish look.

Exact steps for others to reproduce the error
Open up blender
Change view to rendered (since in DevLook everything looks fine due to the default EXR)
Reduce the default light value to 50w

First image shows DevLook/Rendered split screen with default light values
Second image shows the issue as clearly as possible, light value is set to half so it depicts my issue

(test file)

Here is the system info file. The thing is, I fixed it (kind of) by installing an older version of the system (Ubuntu studio 18.04). It still shows artifacts when using light sources, but at least objects don't appear completly black.

Related Objects

Mentioned Here
rBb3f96da2e605: fix unreported Collada exporter Regression: Added back minimal support for Maya…

Event Timeline

Baltazar Arriola (bxltxweapon) created this task.May 24 2019, 8:16 PM
Baltazar Arriola (bxltxweapon) updated the task description.
Baltazar Arriola (bxltxweapon) added a project: Platform: Linux.May 24 2019, 8:19 PM
William Reynish (billreynish) lowered the priority of this task from 90 to 80.May 24 2019, 9:36 PM
William Reynish (billreynish) added a subscriber: William Reynish (billreynish).

You'll need to post a blend file for testing.

Baltazar Arriola (bxltxweapon) updated the task description.May 24 2019, 9:43 PM

Just added the file I used for the caps (sorry, I'm new around here)

William Reynish (billreynish) added a comment.May 24 2019, 9:47 PM

Cannot reproduce any of the issues with this file. Could be a GPU or driver issue

Baltazar Arriola (bxltxweapon) added a comment.May 24 2019, 9:52 PM

I didn't find any info about this either, maybe it's just me who has this issue, thanks anyways.

Brecht Van Lommel (brecht) lowered the priority of this task from 80 to 30.May 31 2019, 7:46 PM
Brecht Van Lommel (brecht) added a subscriber: Brecht Van Lommel (brecht).

Please attach the output of Help > Save System Info, it's unclear which graphics card you have.

Baltazar Arriola (bxltxweapon) updated the task description.Jun 3 2019, 9:28 PM

Updated with System Info file

Brecht Van Lommel (brecht) raised the priority of this task from 30 to 90.Jun 19 2019, 11:13 PM
Sebastian Parborg (zeddb) added a subscriber: Sebastian Parborg (zeddb).Jun 20 2019, 10:09 AM

You could try update to a much newer Mesa version and see if that helps. However, your GPU is too old and we do not support it anymore (and neither does AMD).

Sebastian Parborg (zeddb) closed this task as a duplicate of T60001: Radeon HD, MESA Linux Gallium r600, Light and Shadows Broken.Jun 20 2019, 10:09 AM