Maniphest T66067

Bevel corrupts UVs
Closed, Duplicate

Assigned To
None
Authored By
Robin Karlsson (nosslak)
Jun 24 2019, 1:20 AM
Tags
  • BF Blender
Subscribers
Robin Karlsson (nosslak)

Description

System Information
Operating system: Windows 10 64-bit
Graphics card: Geforce GTX 270

Blender Version
Broken: 2.80 e7a0f0a9934e
Worked: (optional)

Short description of error
The UV modifier and operator corrupts the UVs of models. Here is an image showing the problem:


First model is the raw, unwrapped basemesh I want to bevel, second is what it looks like after I add a bevel modifier, third is the desired result (manually fixed).

Exact steps for others to reproduce the error
Here's a blendfile with the three models from above:


Just apply any tiling texture with strong vertical lines and you'll be able to see the issue clearly.

Related Objects

Mentioned Here
rBe7a0f0a9934e: UI: Rename "Draw Thin" to "Display Thin"

Event Timeline

Robin Karlsson (nosslak) created this task.Jun 24 2019, 1:20 AM
Brecht Van Lommel (brecht) closed this task as a duplicate of T56625: Bevel modifier UV problem with corners.Jun 24 2019, 1:52 PM