Maniphest T66220

gizmos not updated properly on mode switch (move,rotate,scale)
Closed, Resolved

Assigned To
William Reynish (billreynish)
Authored By
Christian Vogel (akaChris)
Jun 28 2019, 3:43 PM
Tags
  • BF Blender
Subscribers
Christian Vogel (akaChris)
William Reynish (billreynish)
Zino Guerr (Zino)

Description

System Information
Operating system: Win10 1903
Graphics card: RTX2060

Blender Version
Broken: blender-2.80-5dd8c3f0cb83-win64
Worked: worked a couple of days ago with daily builds, no builds available to test atm sry

Short description of error
gizmos not updated properly on mode switch (move,rotate,scale)

Exact steps for others to reproduce the error
switching from move to rotate and scale mode does not switch the gizmo properly (object and edit mode). instead it just activates the gizmos but never deactivates them again so you get all 3 gizmos active after activating all three modes. switching back to move then still contains the roate and scale gizmo active. happens in industry keymap as well as with blender setup (pressing buttons on the left ui bar)

Event Timeline

Christian Vogel (akaChris) created this task.Jun 28 2019, 3:43 PM
Christian Vogel (akaChris) updated the task description.
William Reynish (billreynish) changed the task status from Unknown Status to Resolved.Jun 28 2019, 4:06 PM
William Reynish (billreynish) claimed this task.
William Reynish (billreynish) added a subscriber: William Reynish (billreynish).

Already fixed

Zino Guerr (Zino) added a subscriber: Zino Guerr (Zino).EditedJun 28 2019, 11:00 PM
In T66220#708633, @William Reynish (billreynish) wrote:

Already fixed

Hi @William Reynish (billreynish) there is still a bug when switching between object and edit mode when the transform tools are set differently for each..it' the same for other modes like Pose mode.
i guess i'll open a new report since this one is closed.