Maniphest T66428

SMOKE EFFECT in beta version 2.8
Closed, Archived

Assigned To
Brecht Van Lommel (brecht)
Authored By
sreenath reddy (sreenath419)
Jul 4 2019, 3:15 PM
Tags
  • BF Blender
Subscribers
Brecht Van Lommel (brecht)
sreenath reddy (sreenath419)

Description

it turned into wired body and cannot be retrived if we add smoke to any object.

System Information
Operating system:
Graphics card:

Blender Version
Broken: (example: 2.80, edbf15d3c044, master, 2018-11-28, as found on the splash screen)
Worked: (optional)

Short description of error

Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).

Event Timeline

sreenath reddy (sreenath419) created this task.Jul 4 2019, 3:15 PM
This comment was removed by sreenath reddy (sreenath419).
sreenath reddy (sreenath419) renamed this task from SMOKE EFFECT to SMOKE EFFECT in beta version 2.8.Jul 4 2019, 3:19 PM
Brecht Van Lommel (brecht) changed the task status from Unknown Status to Unknown Status.Jul 4 2019, 3:34 PM
Brecht Van Lommel (brecht) claimed this task.
Brecht Van Lommel (brecht) added a subscriber: Brecht Van Lommel (brecht).

When reporting bugs, please carefully follow the guidelines and provide all the requested information.

When you make an object a smoke domain, it turns into a wireframe by design. For more info on how to use smoke see:
https://docs.blender.org/manual/en/dev/physics/smoke/introduction.html

sreenath reddy (sreenath419) added a comment.Jul 4 2019, 4:15 PM

After deleting smoke domain, object must return to general state by switching to solid mode...! Not happening

sreenath reddy (sreenath419) removed a subscriber: sreenath reddy (sreenath419).Jul 4 2019, 4:15 PM
sreenath reddy (sreenath419) added a subscriber: sreenath reddy (sreenath419).
sreenath reddy (sreenath419) added a comment.Jul 4 2019, 4:20 PM
In T66428#713257, @Brecht Van Lommel (brecht) wrote:

When reporting bugs, please carefully follow the guidelines and provide all the requested information.

When you make an object a smoke domain, it turns into a wireframe by design. For more info on how to use smoke see:
https://docs.blender.org/manual/en/dev/physics/smoke/introduction.html

After deleting smoke domain, object must return to general state by switching to solid mode...! Not happening..WHY