so i got the daily version of blender 2.79 and i did the basic "rigify" thing to the meta human model and it works with that
but when you add a few new bones and move things around and stuff it breaks it (by move around i mean that if i change "ja r 1 to be parented to jaw like it should be instead of cheek r 1 it breaks it)
|no custom addons installed and i spent another hour working on this rig ONLY TO HAVE IT STILL NOT WORK
why does everyone not try to solve this issue with rigify
it should automatically assign values to the bones properly based on if they are linked or not
