Maniphest T66685

[SOLVED] Blender 2.8 REMOVED the INVERSE KINEMATIC constraint?
Closed, Resolved

Assigned To
Philipp Oeser (lichtwerk)
Authored By
Ariel Gimenez (Kone9)
Jul 11 2019, 2:13 AM
Tags
  • BF Blender
Subscribers
Angel De Jesus Medina Rodas (Sheigon)
Ariel Gimenez (Kone9)
Evandro Costa (Arkhangels)
Philipp Oeser (lichtwerk)

Description

Solved Blender 2.8 has panel with special constraint for bones

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce 9800 GT/PCIe/SSE2 NVIDIA Corporation 3.3.0

Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-10 15:05, hash: rBbb7b741d2f1c
Worked: (optional)

Short description of error
In blender 2.7X there was the option, but it seems that they took it out. All the programs that I know use this constrint, so it would not work the export of the rigging in unity or in godot engine. Does anyone know what happened?

Exact steps for others to reproduce the error
Create 2 bones and use the "SHIFT + I" keyboard shortcut
the constrint is not created and it is not seen in the interface, although it is working


Event Timeline

Ariel Gimenez (Kone9) created this task.Jul 11 2019, 2:13 AM
Ariel Gimenez (Kone9) updated the task description.
Ariel Gimenez (Kone9) updated the task description.Jul 11 2019, 2:18 AM
Ariel Gimenez (Kone9) updated the task description.
Ariel Gimenez (Kone9) renamed this task from Blender 2.8 REMOVED the INVERSE KINEMATIC constraint? to [SOLVED] Blender 2.8 REMOVED the INVERSE KINEMATIC constraint?.Jul 11 2019, 2:30 AM
Ariel Gimenez (Kone9) updated the task description.
Ariel Gimenez (Kone9) updated the task description.
Ariel Gimenez (Kone9) updated the task description.Jul 11 2019, 2:44 AM
Evandro Costa (Arkhangels) added a subscriber: Evandro Costa (Arkhangels).Jul 11 2019, 3:00 AM

On your video you are not on Bone Constraint tab, which is the proper tab for IK constraint. I'm pretty sure it is there.

Philipp Oeser (lichtwerk) changed the task status from Unknown Status to Resolved.Jul 11 2019, 10:23 AM
Philipp Oeser (lichtwerk) claimed this task.
Philipp Oeser (lichtwerk) added a subscriber: Philipp Oeser (lichtwerk).
In T66685#717810, @Evandro Costa (Arkhangels) wrote:

On your video you are not on Bone Constraint tab, which is the proper tab for IK constraint. I'm pretty sure it is there.

This.
@Ariel Gimenez (Kone9) : I think you figured it out yourself, right? So closing...

Angel De Jesus Medina Rodas (Sheigon) added a subscriber: Angel De Jesus Medina Rodas (Sheigon).Jul 25 2019, 11:14 PM

Me pasò lo mismo, pensé que el IK habìa desaparecido, en realidad estaba en la pestaña "Constrain" de objetos... No en la "Constraint" de los huesos. Me sentí como un completo idiota jajaja

Ariel Gimenez (Kone9) added a comment.Jul 26 2019, 1:08 AM
In T66685#735360, @Angel De Jesus Medina Rodas (Sheigon) wrote:

Me pasò lo mismo, pensé que el IK habìa desaparecido, en realidad estaba en la pestaña "Constrain" de objetos... No en la "Constraint" de los huesos. Me sentí como un completo idiota jajaja

Viste confunde la nueva interface...XD