System Information
Operating system: macOS 10.14.5
Graphics card: Radeon Pro Vega 48 8 GB
Blender Version
Broken: 2.80 Beta macOS 64bit bb7b741d2f1c
Stable
141.42MB
Short description of error
Editing the custom shapes for a bone whilst actively being referenced will crash blender and close the application. Removing the custom bone shape and editing the reference shape before re-referencing it again will work.
Exact steps for others to reproduce the error
・Create a bone
・Create an object to reference as a custom shape
・Add the object on the bone as a 'Custom Object' for the bone shape
・Select the custom object
・Go in to Edit Mode for the object
・Select the vertices
・Move the vertices
・The application will crash