System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 750 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 391.35
Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-11 13:44, hash: rB7ad21c3876c2
Short description of error
Sculpting while face orientation is turned on removes the red/blue color of the sculpted area
Reason for doing this: used many displacement modifiers and needed to smooth/fix areas some area where mesh overlapped
Exact steps for others to reproduce the error
-subdivide cube
-turn on face orientation
-go to sculpt mode
-use any brush and sculpt the mesh
