Maniphest T66736

Sculpting while face orientation is turned on removes the red/blue color of the sculpted area
Closed, Duplicate

Assigned To
Clément Foucault (fclem)
Authored By
vprime (v_prime)
Jul 12 2019, 6:55 AM
Tags
  • BF Blender
Subscribers
Philipp Oeser (lichtwerk)
vprime (v_prime)

Description

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 750 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 391.35

Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-11 13:44, hash: rB7ad21c3876c2

Short description of error
Sculpting while face orientation is turned on removes the red/blue color of the sculpted area
Reason for doing this: used many displacement modifiers and needed to smooth/fix areas some area where mesh overlapped

Exact steps for others to reproduce the error
-subdivide cube
-turn on face orientation
-go to sculpt mode
-use any brush and sculpt the mesh

Event Timeline

vprime (v_prime) created this task.Jul 12 2019, 6:55 AM
vprime (v_prime) updated the task description.Jul 12 2019, 7:29 AM
Sebastian Parborg (zeddb) assigned this task to Clément Foucault (fclem).Jul 12 2019, 10:57 AM
Sebastian Parborg (zeddb) lowered the priority of this task from 90 to 50.
Philipp Oeser (lichtwerk) added a subscriber: Philipp Oeser (lichtwerk).Jul 12 2019, 11:06 AM

Duplicate of T66349

Philipp Oeser (lichtwerk) closed this task as a duplicate of T66349: Face orientation losses blue color when sculpting.Jul 12 2019, 11:06 AM