System Information
Operating system: fedora 30, 5.1.16-300.fc30.x86_64
Graphics card: nvidia 970m, 430.26 drivers
Blender Version
Broken: 7ad21c3876c2453f11fd509a0157639d615567fc, master, 2019-07-11
Worked: (optional)
Short description of error
Eevee rendered viewport asserts if a sunlights shadow 'clip end' is set lower than 'clip start'
Exact steps for others to reproduce the error
- open file
- set viewport to rendered
- on the selected sun light, in the Properties Editor > Light > Shadow, set End to 4m (Clip Start is 5m -- anything below 5m should assert...)
BLI_assert failed: /blender/source/blender/draw/intern/draw_manager_data.c:1262, draw_view_matrix_state_update(), at 'is_negative_m4(viewmat) == !is_negative_m4(winmat)'
backtrace
1 raise 0x7ffff1b5be75 2 abort 0x7ffff1b46895 3 draw_view_matrix_state_update draw_manager_data.c 1262 0x28edf1c 4 DRW_view_update draw_manager_data.c 1349 0x28ee393 5 DRW_view_create draw_manager_data.c 1296 0x28ee100 6 eevee_ensure_cascade_views eevee_lights.c 1327 0x29242b8 7 EEVEE_draw_shadows eevee_lights.c 1496 0x2924c28 8 eevee_draw_background eevee_engine.c 226 0x2915ff2 9 drw_engines_draw_background draw_manager.c 1163 0x28e5121 10 DRW_draw_render_loop_ex draw_manager.c 1653 0x28e64bc 11 DRW_draw_view draw_manager.c 1544 0x28e5fa0 12 view3d_draw_view view3d_draw.c 1459 0x2dff354 13 view3d_main_region_draw view3d_draw.c 1483 0x2dff3f9 14 ED_region_do_draw area.c 567 0x2ebe719 15 wm_draw_window_offscreen wm_draw.c 616 0x23c6497 16 wm_draw_window wm_draw.c 752 0x23c6a16 17 wm_draw_update wm_draw.c 934 0x23c6fe2 18 WM_main wm.c 423 0x23c2ff2 19 main creator.c 500 0x1d7e266