System Information
Intel Core 2 Quad, 8 Gb RAM, NVidia GeForce GTX 960 2GB
Windows 7 x64
Blender Version
Broken: 2.80 up to e3c586e262dd from 2019-07-12
Worked: 2.79
Short description of error
Subdivided Multires modifier stops showing textures when you enter Sculpt Mode.
Exact steps for others to reproduce the error
- Open Blender, add some base color texture to the default Cube's shader.
- Add Multires modifier, press Subdivide
- Enter Sculpt Mode
- In 2.79 it is still possible to see your textures and masks and everything works as expected.
- In 2.80 all your textures and masks becomes disabled which makes it extremely hard to work.
I have noticed that when I change the texture my object changes its color so it looks like Multires in 2.8 loses UVs during the Sculpt Mode for some reason. This becomes a very big problem when you have to work on landscapes.


