Maniphest T66886

Crash when rendering in (hair) Particle edit mode
Closed, Duplicate

Assigned To
None
Authored By
Vitor Boschi (vitorboschi)
Jul 13 2019, 10:36 PM
Tags
  • BF Blender
Subscribers
dark999 (dark999)
Vitor Boschi (vitorboschi)

Description

System Information
Operating system: Linux-4.15.0-54-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 980/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 396.54

Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-11 13:50, hash: rB06312c6d2db8

How to reproduce:
Open blender, add hair particle system to the cube, go to particle edit mode, F12 render -> crash

Note: Doing the same but using the normal particle system will not lead to a crash

Stack trace when the crashs happens:

Thread 1 "blender" received signal SIGSEGV, Segmentation fault.
0x000055555725137b in psys_copy_particles (psys_dst=0x7fffc1d50d08, psys_src=0x0) at /home/vitor/blender/blender/source/blender/blenkernel/intern/particle.c:747
747	  if (psys_dst->particles != psys_src->particles) {
(gdb) bt
#0  0x000055555725137b in psys_copy_particles (psys_dst=0x7fffc1d50d08, psys_src=0x0) at /home/vitor/blender/blender/source/blender/blenkernel/intern/particle.c:747

#1  0x0000555558019257 in pe_get_current (depsgraph=0x0, scene=0x7fffe82d4008, ob=0x7fffed7e9208, create=0)
    at /home/vitor/blender/blender/source/blender/editors/physics/particle_edit.c:344
#2  0x00005555580192c9 in PE_get_current (scene=0x7fffe82d4008, ob=0x7fffed7e9208) at /home/vitor/blender/blender/source/blender/editors/physics/particle_edit.c:358
#3  0x0000555558018759 in PE_poll (C=0x7fffed446188) at /home/vitor/blender/blender/source/blender/editors/physics/particle_edit.c:103
#4  0x0000555558018894 in PE_poll_view3d (C=0x7fffed446188) at /home/vitor/blender/blender/source/blender/editors/physics/particle_edit.c:139
#5  0x0000555557754aee in wm_paintcursor_tag (C=0x7fffed446188, pc=0x7fffbae05808, ar=0x7fffe82d9dc8)
    at /home/vitor/blender/blender/source/blender/windowmanager/intern/wm_event_system.c:3115
#6  0x0000555557754b93 in wm_paintcursor_test (C=0x7fffed446188, event=0x7fffb6505988) at /home/vitor/blender/blender/source/blender/windowmanager/intern/wm_event_system.c:3133
#7  0x0000555557755744 in wm_event_do_handlers (C=0x7fffed446188) at /home/vitor/blender/blender/source/blender/windowmanager/intern/wm_event_system.c:3350
#8  0x000055555774857b in WM_main (C=0x7fffed446188) at /home/vitor/blender/blender/source/blender/windowmanager/intern/wm.c:417
#9  0x00005555570b0dd4 in main (argc=1, argv=0x7fffffffda88) at /home/vitor/blender/blender/source/creator/creator.c:500
(gdb) print psys_dst
$1 = (ParticleSystem *) 0x7fffc1d50d08
(gdb) print psys_src
$2 = (ParticleSystem *) 0x0

Event Timeline

Vitor Boschi (vitorboschi) created this task.Jul 13 2019, 10:36 PM
Vitor Boschi (vitorboschi) updated the task description.Jul 13 2019, 10:45 PM
Vitor Boschi (vitorboschi) renamed this task from Crash after using comb on hair particle system and rendering to Crash when rendering in (hair) Particle edit mode.Jul 14 2019, 5:51 PM
Vitor Boschi (vitorboschi) updated the task description.
dark999 (dark999) added a subscriber: dark999 (dark999).Jul 14 2019, 6:26 PM

can confirm this bug

Brecht Van Lommel (brecht) closed this task as a duplicate of T66686: Crash on Particle Edit, then Render.Jul 14 2019, 7:16 PM