Maniphest T66994

Tris info is false
Closed, Archived

Assigned To
Alessio Monti di Sopra (a.monti)
Authored By
-- (zgorg)
Jul 15 2019, 4:03 PM
Tags
  • BF Blender
Subscribers
-- (zgorg)
Alessio Monti di Sopra (a.monti)

Description

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: Intel(R) HD Graphics 630 Intel 4.5.0 - Build 26.20.100.6912

Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-08 20:48, hash: rB96f59184078b
Worked: (optional)

Short description of error
[e.g telling 12 on a default cube and not telling how many selected tris when tris are not None]

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

Event Timeline

-- (zgorg) renamed this task from Tris info is false on a cube telling 12 and not telling how many selected when tris are not None to Tris info is false.Jul 15 2019, 4:03 PM
-- (zgorg) created this task.
-- (zgorg) updated the task description.
Alessio Monti di Sopra (a.monti) changed the task status from Unknown Status to Unknown Status.Jul 15 2019, 4:51 PM
Alessio Monti di Sopra (a.monti) claimed this task.
Alessio Monti di Sopra (a.monti) added a subscriber: Alessio Monti di Sopra (a.monti).

The Tris count is correct for the default cube: 6 quads -> 12 tris.
Not sure how useful could it be to have a selected tris counter, but that would be a feature request then.

-- (zgorg) added a comment.Jul 15 2019, 5:59 PM

tri is not triangle?

-- (zgorg) added a comment.Jul 15 2019, 6:27 PM

ok I found the information
1 tri = 3 verts
2 tris = 4 verts
3 tris = 5 verts
but in this case having 0/12 will indicate you have no triangles...
I will do this in an addon

Alessio Monti di Sopra (a.monti) added a comment.Jul 15 2019, 7:14 PM
In T66994#722983, @-- (zgorg) wrote:

tri is not triangle?

It is, but that counter tells you how many faces the triangulated version of your mesh has, not the ones you modelled yourself.
To identify them you could use the "Select Faces by Sides" operator.

-- (zgorg) added a comment.EditedJul 23 2019, 10:46 PM

yes but my question at the origin was to have an information about triangles there no tris. even if I didn't know what tris are. it should specify modeled triangles as an information for the user. and ngons ^^ what is the utility to see 4 faces 8 tris? well 8=4*2 I know that now...
I mean "useful" info for the user.
I'm doing(modifying an existing one in fact) an addon to see what engine too, and often I don't see clearly the actual mode where it is. it should be bigger or more centered. so extra info over 3D view at the bottom should help. all this should be chosen as options in prefs.
tris should be a secondary info maybe as a python info holding the mouse over it
and thks for the tip select faces by sides